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AI Insights · Timothy · July 2024

Top 5 Stickman Games on Android in South America: Q2 2024 Performance

The second quarter of 2024 saw varying performance trends for the top 5 Stickman games on Android in South America, with notable fluctuations in downloads, revenue, and active users.

Top 5 Stickman Games on Android in South America: Q2 2024 Performance

During the second quarter of 2024, the top five Stickman games on the Android platform in South America exhibited diverse performance trends. The data, sourced from Sensor Tower, highlights how these games fared in terms of weekly downloads, revenue, and active users.

Stick Party 234 MiniGames from PlayMax Game Studio experienced steady growth in weekly downloads, peaking at approximately 237.8K in mid-June. The game's weekly revenue fluctuated, reaching a high of around $168 in late April. Active users showed a general upward trend, culminating at approximately 2.4M by the end of June.

Supreme Duelist by Neron's Brother saw its weekly downloads increase, peaking at about 236.6K in the final week of June. Weekly revenue remained relatively low, with its highest point being around $23 in late April. The game's active user base fluctuated but remained robust, reaching about 3.8M by mid-June.

Stickman Warriors from SkySoft Studio experienced a decline in weekly downloads, dropping to approximately 96.2K in early June before rebounding to about 109.5K by the end of the month. Weekly revenue showed a downward trend, ending at around $222 in the final week of June. Active users also saw a decrease, with numbers falling to around 562.5K by the end of the quarter.

Stick Hero: Tower Defense by Rocket Succeed Together saw a decline in weekly downloads, with a low of approximately 59.1K in the final week of June. The game's weekly revenue remained minimal, peaking at around $10 in early April. Active users showed a slight decline, ending the quarter at around 438.8K.

Stick War: Legacy from Max Games Studios exhibited consistent growth in weekly downloads, reaching about 77.7K in mid-June. Weekly revenue showed an upward trend, peaking at approximately $511 in the first week of April. The game's active user base also grew steadily, reaching around 180K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024